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guidelines

 

 

 

 

DCS² – The Dynamic Combat System

Player Manual

 

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Please note, these instructions are not fully complete (beta) and are subject to change on the next update. We apologize for this inconvenience. Always make sure you have the correct version number.

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Use the SEARCH function Ctrl + F to pull up a search window to find specific contents. If you are searching for a specific corresponding Letter or Number from the supplied Image Samples, using a decimal and matching case in your search would pull up a more accurate result - example: A. or 10.

 

 

CONTENTS~

( 1. ) What is DCS²

( 2. ) Getting Started

• 2A. - What is inside the DCS² Box

• 2B. - Creating your Character

( 3. ) The various systems – Given & Level

(see also Interface Display Options)

• K. - Level Display

• L. - XP Display

( 4. ) Deciphering Points, Percentages, & Stats

• C. - Health Display

• D. - Stamina Display

• E. - T-Stat Display (third stat)

• F. - Strength Stat Display ( Str )

• G. - Constitution Stat Display ( Con )

• H. - Agility Stat Display ( Agi )

• I. - Will Stat Display

( 5. ) Configuring your DCS² User Interface

• N. - Targeting Button ( N. , N2. )

• O. - Configuration Button ( O. , O1. )

• P. - Power Slot (empty) ( P. , P1. , P2. )

( 6. ) Capture Mode

( 7. ) Training Mode

( 8. ) Rating other Players

( 9. ) Resetting, changing, deleting your character

( 10. ) Universal Commands

 

 

 

( 1. ) What is DCS²

• DCS² is a combat and role play game platform not unlike your favorites such as your own personal computer, the SL viewer, Playstation, Wii, etc. Game designers (Region Owners) program the DCS² to help them design and make their game a playable MMORPG without ever having to touch a line of code all from an administrative control panel.

• DCS² is a game platform for 220+ Regions and growing daily. Since every game is different with their own rules, regulations, characters, and methods; functionality will be different across the board. Disclosing Region (game) specific information is up the game designers (Region owners) themselves. To find out about other Regions / Games using the DCS² platform, please visit the resource center @

 

( 2. ) Getting Started

2A. - What is inside the DCS² Box  DCS inventory

• Once you purchase the DCS² a box will appear in your recent items. Rez the box on the ground and touch to open.

• There are two parts to the DCS², the Meter which attaches to your body, and the User Interface, which attaches to your HUD, for both just right click the item in your inventory and select wear.

• You will also find a series of gestures that help the DCS² and Interface talk using your keyboard instead of pressing the buttons.

 

2B. - Creating your Character

• Once you attach your DCS², a drop down menu will take you to the website to create your Character for that Region

 

( 3. ) Region Modes – Global, Given, & Level

• There are 2 types of Regions; configured and non-configured (global). The character type option will be very different in each configured Region. Once you select the character type the DCS² will tell you in chat what powers are assigned to you for that area and the commands for those powers.

• The Given system is configured by a Region owner where your powers are assigned to your character type. They may add more later, but they will be "given" to you.

• The Level system is configured where players earn XP by various means from kills to role play rewards and automatically level up unlocking higher stats and powers. The level system may display what level you are in your meter at the game designers (Region Owners) discretion. With the addition to classes that can be gained depending on level or xp, you may be able to gain other abilities or head the direction of a DPS, Tank or Healer.

 

~~Interface Road map~~  dcsuibig

 

A. - Main Interface Button.

• Turns the Interface on and off, expanding and collapsing it

• Sends Command to turn the DCS² on and off. (chat commands /9on /9off)

 

B. - Interface Expander Buttons

• Opens and closes the corresponding section of the Interface

 

( 5. ) Deciphering Points, Percentages, & Stats

 

C. - Health Display

• Displays actual hit points for your character.

• Your Constitution (Con) stat controls the number of hit points you have.

• The number displayed above your head is the remaining percentage of these hit points.

• Your health CAN vary between Regions, Character Types, & Classes.

• The regeneration of these hit points CAN vary between Regions, Character Types, & Classes.

 

D. - Stamina Display

• This is a power source one may need to use certain powers.

• If the block function is enabled for your character it will also use these points.

• The amount of Stamina points you have does NOT change grid wide.

• The regeneration of these stat points CAN vary between Regions & Character Types.

 

E. - T-Stat Display (third stat)

• This is another power source one may need to use certain powers.

• Initially this is a set number for your Character Type.

• Your Will stat can increase this number so if the Region uses a leveling system this number MAY grow.

• The name of this stat CAN vary between Region & Character Type.

• The amount of this stat CAN vary between Region, Character Type, Class, & amount of Will.

 

F. - Strength Stat Display ( Str )

• This stat controls how hard your Melee hits are.

• Melee damage per hit is initially set up per Region.

• 10 strength = actual Melee damage set for that Region, anything above 10 adds on to your damage per hit.

• If the Region you are in uses the leveling system this stat MAY increase per level.

• The amount of this stat CAN vary between Region, Character Type, Class, Weapon, Armor, & Power Effects.

 

G. - Constitution Stat Display ( Con )

• Your Constitution (Con) stat controls the number of hit points you have.

• The number displayed above your head is the remaining percentage of these hit points.

• If the Region you are in uses the leveling system this stat MAY increase per level.

• The amount of this stat CAN vary between Region, Character Type, Class, Weapon, Armor, & Power Effects.

 

H. - Agility Stat Display ( Agi )

• This stat controls your miss rate

• It is the actual chance percentage another user can miss hitting you with both Range and Melee attacks.

• If the Region you are in uses the leveling system this stat MAY increase per level.

• The amount of this stat CAN vary between Region, Character Type, Class, Weapon, & Armor.

 

I. - Will Stat Display

• This stat directly effects Powers for your Character and Procs in Enhanced Weapons.

• Will CAN make your Powers hit harder, but will NOT make Procs hit harder.

• The amount of Will you have determines the amount Powers and Procs can miss damaging your character from another player.

• Will can also increase your chances of hitting another player with a Power or Proc.

• Will can also raise the amount of T-Stat your character has.

• If the Region you are in uses the leveling system this stat MAY increase per level.

 

J. - Character Type & Class Display

• The name of these types are purely fabricated per Region Owner and usually are linked to the type of Characters played in that Region.

• Character Types & Classes CAN vary between Regions.

• These two types of Character categories CAN effect your Stats & your Assigned Powers.

 

K. - Level Display

L. - XP Display

• If the Region you are in uses the Leveling System this displays your level and the XP you have received in that Level.

• Level is gained by XP growth.

• XP can be obtained in various ways including time in Region & GM Rewards.

• The Level Cap & XP required per level varies between Regions.

• Leveling MAY increase your Stats.

 

M. - DCS² Weapon Activation

• This button sends the Command to Draw & Sheath your DCS² weapon using your personal Channel.

• This button will only work with DCS² weapons and other weapons that allow you to change the Draw & Sheath Command to your personal Channel.

• You may also Draw & Sheath your DCS² weapon by typing out in chat / draw or release, you can also create a gesture to do this.

 

( 4. ) Configuring your user Interface

 

N. - Targeting Button ( N. , N2. )

• This button allows you to choose a target for certain Powers that may require it.

• Once enabled a drop down menu will appear and list the names of the players around you. (see reference N2 ).

• After selecting the name of your target, their name will appear on your Interface

• Now all powers requiring a target will send the command to the DCS².

• You can also Target by the following chat command: /9 , this method only requires you to type the first 3 letters of their first name.

• If you select the Target button Again it will remove the targeting for that person.

• If a target is not selected you as the user are the default Target, ( Defaulted to "Target Self" when off).

• To make sure you do not Heal an enemy while targeting is on, please use a separate gesture or the command /9.

 

O. - Configuration Button ( O. , O1. )

• This button is used to set your combat text and to program your Power buttons.

• Once pressed a drop down menu will appear asking you how you prefer your combat chat. (see reference O1. ) You can select to see all combat effects, set it to self only, or none at all.

• Once done you MUST select this button again to turn off Configuration Mode, all other Interface functionality ceases in Configuration Mode.

 

P. - Power Slot (empty) ( P. , P1. , P2. )

• To program your powers into the Interface, with the Configure button (see Q. ) still highlighted, Press an empty slot on your Interface (see P. )

• A drop down menu will then appear with a list of the Powers assigned to you for that Region. Clicking Next or previous will take you to the next page of Powers. (see P1. )

• Once you select the Power you want for that button an Image will appear in place of the empty slot (see P2. )

• Once done you MUST select this button again to turn off Configuration Mode, all other Interface functionality ceases in Configuration Mode. (see O. )

 

Q. - Profile Button

• This button is for novelty purposes only.

• Selecting this button will prompt the opening of a webpage.

• On this page an image is generated using your Second Life profile picture and your real-time Character Stats for the Region you are in.

• Since this is a generated image, you can then save it to your computer to show off and share. (see Q1. )

 

R. - GM Call Button

• If your viewer has this functionality built in, you will receive a drop down box with an area to put text in and send your message to a GM for that Region. (see R1. )

• If your viewer does NOT have the textbox function enabled you must still type /9gmhelp in chat.

• Performing either of these actions will send a message to all online GMs for that Region.

 

S. - Enabled Character Functions

• This button will list all your Abilities for that Region

• This includes Powers, Commands, & Special Modes

 

 

( 6. ) Capture Mode

• No matter which system the Region is configured for if the Region owner decides to enable capture mode for that Region you will not be able to gain XP from killing a person in capture mode. Instead they become your prisoner for a specific amount of time decided by the Region owner in the configuration. There are various optional commands from a drop down menu that can make the capture more realistic, fun and intense. If you are not comfortable with what the other person may decide to do with you, tell them in IM, talk about it beforehand. If all else fails you can use the command /9redflag to “safe word” out. Capture Mode commands : /9capon & /9capoff If you loose the owner menu you can use /9menu to get it back

 

( 7. ) Training Mode

• Allows players to fight w/o exp loss and once your killed you immediately go back to full health.

• Use /9training to enable this (this feature can be turned off by Region owners)

 

( 8. ) Rating other Players

• If enabled you can use the /9rate command to reward other players for good role play.

• The Region Owner sets the amount of rates and the amount of XP rewards given

 

( 9. ) Resetting, changing, deleting your character

• A Region Owner decides by setting whether a player can delete their own character.

• If they do not have this setting enabled, you must contact one of the GM staff for that specific Region depending on the setting.

• WARNING: having your character reset will reset your XP, Stats , and GM status to the basic setup.

 

( 10. ) Universal Commands

• /9reset – this will reload & update your DCS² system

• /9colors – show you all colors available for the title hover text.

• /9color colorname – sets your color

• /9title – sets your title / leave blank to reset it.

• /9resetpass - reset your password for the DCS² site.

• /9ooc chat – built in Out of Character chatting

• /9off – puts you in noncombative mode (role play mode)

• /9on – puts you in combative mode

 

 

To report bugs or make suggestions you may use the bug reporting tool on the DCS² website

 

 

Thank you and enjoy!!!!

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